Golden Axe - Video Game From The Early 90's
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Golden Axe is an arcade beat-'em-up game that puts players in the shoes of one of three heroes, each with his own reason for trying to overthrow the evil rule of Death-Adder, who - along with his forces of darkness - kidnapped and imprisoned the King and his daughter and stole the legendary Golden Axe.
The game allows to play up to two players on a same screen, however in the C64 version this option has not been implemented. C64 version was also stripped off in the other areas, such as: only one enemy can engage the player at a time or there are only two types of dragons instead of three.
Alternate Titles
"戦斧" -- Japanese spelling
"战斧" -- Chinese spelling (simplified)
"Golden Axe Classic " -- iOS and Android release
Amstrad - C64 - Spectrum Amiga - Mega drive - Arcade
Sound The death screams of the bad guys are digitized from screams used in the films First Blood (several) and one from Conan The Barbarian. Fans of the game who watch the movies will be able to pick these out easily.
Other appearances The characters from the original Golden Axe have made cameo appearances in other Sega games. Ax Battler, Gilius Thunderhead and Tyris Flare all make a cameo appearance in the arcade version of Alien Storm. They can be found on one of the in-game television screens; a Golden Axe logo can also be seen during that cameo. Gilius Thunderhead makes another cameo appearance in the game, as part of a panel of judges rating the player's score.
Gilius Thunderhead is also a playable character in Sega Superstars Tennis and Sonic & All-Stars Racing Transformed. The latter also features a track inspired by Golden Axe called "Adder's Lair". Ax Battler and Tyris Flare are available as playable characters in the Easy Mode of the Sega Ages 2500 version of Dynamite Deka. Death Adder also makes an appearance as one of the game's bosses.
C64 -Sega Master System
Comic miniseries Golden Axe was featured in the British comic "Sonic the Comic", which was published by Fleetway. The series was titled "The Legend of the Golden Axe" and had two six-issue runs, written by Mark Eyles and illustrated by Mike White. Issues 1–6 feature the story "Citadel of Dead Souls", wherein a necromancer attempts to resurrect Dark Guld. Issues 13–18 have the story "Plague of Serpents", which involves a snake-charmer named Cobraxis kidnapping the Queen of Gilius' dwarf race. The story takes place in the aftermath of Golden Axe II.
Archie Comics Characters from Golden Axe would later appear in the Worlds Unite crossover from Archie Comics alongside several other Sega and Capcom franchises.
Spin-offs
Golden Axe Warrior
This Master System title tells another epic tale about the Golden Axe. It is an action-adventure game similar to The Legend of Zelda. The storyline continues the theme of the original Golden Axe games. The game's unit of currency is horns, and it is to be imagined that the hero cut these off of the enemies he killed.
Ax Battler: A Legend of Golden Axe
Released for the Game Gear, this action-adventure title follows the legend of the character Ax Battler. Unlike its console counterpart, it is based more on Zelda II: The Adventure of Link than the original game. The player moves around a top-view overworld and enemies randomly attack. However the player can not see them like in Zelda II. When a battle begins, the game zooms down to a platform-style fighting environment. After killing the foe (or the foe wounding them) the hero returns to the overworld.
Unlike previous Golden Axe games, the player can learn new attacks and moves at the training dojos in each town. The currency in this game is pots, the traditional Golden Axe magic-usage item. Pots double as both currency and as an offensive attack.
Golden Axe: The Duel
Released in 1994 in the arcades and in 1995 for the Sega Saturn, Golden Axe: The Duel is a one-on-one fighting game featuring characters who appear to be descendants of some of the characters in the original game. Though the potion-dropping imp mechanic was praised, most dismissed the game as a decent but nondescript one-on-one fighter.